Kyro 5 is a new strategy game that is pretty cool. It starts with pyramids on a rack. Unscrew the top and release the pieces. Divide them by color between two players. The object of the game is to get five in a row either vertically, horizontally, or diagonally. It's actually a lot more complicated than it seems, and the first few moves are critical because they can determine the way the game goes. On each turn, a player places one pyramid on the table. Now here's where the strategy comes in: you're going to have to figure out whether to go for building your line, blocking, or, in a perfect world, both. This is a little bit like an amped-up version of Tic-Tac-Toe, but since there's no board, you have to think several moves ahead as the tableau is taking shape. If you get to a point where all the pieces have been played but no one has made a row of five, then on each turn, a player can move one piece according to the rules above. A round usually takes about five to 10 minutes to play.
We like that this takes concentration and planning and a little bit of predicting what an opponent might do. We also like the design, storage mechanism, and the tactile nature of moving the pieces around. Plus, like all good strategy games, the play is simple, but the thinking is what takes time and concentration. What we found is that pretty much every time it's played, a player forgot to cover one space and the game was lost.
Kyro 5 is for ages 7 and up. Kids who enjoy games like Checkers, Tic-Tac-Toe, Othello, and even Chess will find this a fun, engrossing, and different type of game.
Kyro 5 is available at amazon.com.
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