Aero Zipp is a new ball launcher that makes it easier for kids to throw a ball more than 200 feet. It comes with two Aero Zipps, two ball holsters that can be attached to your belt or the Aero Zipp arm, four Zipp balls, and two Sonic Zipp balls. The balls are dimpled, which reduces drag and allows the balls to soar farther. To throw, place one of the Zipp Balls into the Aero Zipp claw, making sure that the arrows on the ball line up with the claw. Then, with just a flick of the wrist, throw the ball. The inside of the packaging shows you a basic throw motion and different paths the ball can travel based on your arm's final throw position. You can also adjust the Aero Zipp arm between three different positions. The back of the box offers three game suggestions for two or more players. You can see who can throw a ball the farthest, see who can get closest to a set target, or play catch.
This is a great way to engage kids in active play outside. The Aero Zipp is easy to use and really does offer significant distance. Kids will like playing the suggested games or creating new games with Aero Zipp.
Aero Zipp is for ages 6 and up.
We found that adjusting the arm position took a bit of effort, and kids may need help from an adult to do this.
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