You might think that talking politics or religion at a family gathering is a recipe for disaster, but it doesn't have to be with the thought-provoking questions in the Why Can't We All Just Get Along? card game. Yes, the game's 500 questions get people talking about two touchy subjects, but the game's goal is to challenge your perspective and teach people how to listen and discuss important subjects without arguing.
There are a few different ways you can play the game. The questions can be used as journaling prompts for you to write about on your own, or you can play with a group. You can simply read whatever question on the card strikes your fancy or roll the die to see which question you must read. Every player takes a turn to answer the same question.
Start with the five warm-up cards, in purple, that have questions such as "What is your obsession?" and "What is the best advice you have ever received?" Then make your way to the larger stack of grey cards, with questions such as "Which political individual inspires you most, and why?" and "When should a person be given a second chance?" The question cards are numbered so that you can go in order and keep track of which cards you've already answered.
If you go to the Authentic Agility website, you'll find even more ways to play that bring a competitive edge to the basic gameplay of reading and answering questions.
While this is an interesting way to break the ice and spark conversation, everyone has to be willing to participate for it to be fun. And there's always one or two people who think playing is silly and won't take it seriously. But if you know your audience and you're looking to encourage conversation, especially at family gatherings or on a road trip, then this card game could be the way to do it. It might also help you get to know the people you're playing with. We also like that there are other ways to play for those who want to turn it into a game with winners and losers.
The game is geared toward adults, but there are some questions that tweens and teens could answer.
The game includes 100 cards with 500 questions and a die.
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