Flipslide from Moose is a challenging manipulative game that may remind you of a Rubik's Cube, Simon, Bop-It or even a fidget spinner, but it's completely original--and a ton of fun. The basic unit is a square, center piece that lights up and two double-sided pieces that flip and slide around the center unit. Hence, the name. The goal is to match the colors on the side pieces to the lights as you play. Sound easy? Just try it.
There are four game modes. First, speed mode challenges you to make 10 moves as quickly as you can. Second, level mode where each level has 5 moves and you have to move through them as quickly as possible. Third, Memory mode requires you to remember the flashing light sequences to progress through 11 levels. Finally, multiplayer mode combines matching play with hot potato. Each player has to make matches till the unit says, "pass." If you're holding the unit when time runs out, you lose.
The game unit is well designed, fits well in the hand, and the tactile activity of switching the pieces around is very satisfying, even as you feel the pressure of time running out. The escalating challenge is what will keep you engaged and wanting to play again and again. Slide one into your game collection.
This is a classic type of gameplay that's always fun and challenging. No matter which level you play, this game is a mental workout. You're racing against time. You have to remember which colors are where on the sides you can't see, and sometimes the configuration of the solution is unexpected.
However, this is one game where the more you play, the better you get. We found that we went from completely baffled to reasonably capable to can't-put-it-down in just a few short rounds. (For us, memory mode is still the most challenging.)
Flipslide is designed for kids ages 8 years and up, and that seems appropriate, given some of the perceptual skills required. Younger kids might find it too frustrating.
But this is casual, puzzle gaming, and anyone who loves a good fast-paced challenge will enjoy testing their skills against this little machine.
The game takes 2 AA batteries, which are included for "try-me" purposes. Replace them with fresh batteries when you get the game home.The game has four volume levels from silent to quite loud. Follow the instructions in the enclosed booklet to set the right volume for your playing environment.
2 AA batteries required
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