If you are a fan of Uno get ready for Dos, the "Number 2 Card Game" and sequel to the classic card game Uno from Mattel.
The gameplay is similar to Uno but with added rules to help you get in extra play and try to get out faster.
In Uno, the game starts with a single discard pile that players work to match by number and color from their hand of cards. If you can't make a match, you draw. In Dos, the game starts with two Center Row piles that players can match to with their hand and different ways to match your cards. 1) Like Uno, you can matching a single card by number and color, but matching by number is required. 2) Create a Double Match, which allows you to play two cards at once on a turn. To do so, you must have two cards in your hand that add up to one of the cards in the Center Row. For example, if there is a yellow nine in the row and a red seven and Wild Dos in your hand, you can make a Double Match by playing both on top of the nine.
Color Matching, unlike in Uno, only earns you bonuses, while number matching is required. For example, You can't play a blue seven on top of a blue three to discard. Color Matching Bonuses work two ways. 1) Create a single Color Match by playing the same number and color card to discard. This earns you the bonus of discarding another card in your hand to add to the Center Row in the game. 2) A Double Color Match is when you play two cards that add up to a Center Row card that are also the same color. This results in two bonuses: 1) You get to, again, discard a card from your hand into the Center Row and 2) You force all other players to draw a card.
When You Can't Match:
If you cannot or choose not to play a card, you can also draw on your turn. If you still can't make a match after drawing, put one card from your hand face up in the Center Row.
Ending a Turn:
Instead of play just continuing with players working to build off the current Center Row piles. You must remove all cards you played, including the cards you played on in the Center Row and move them to the a discard pile. Make sure there are at least two Center Row cards in the gaming area (this does include the Center Row Bonus Color Match cards, they can be left behind). Then play continues.
Like Uno, if at any point you have only two cards in your hand (instead of the single card for Uno) you must shout Dos! Whoever shouts it first then earns points based on the cards left in all other players hands.
How to Actually Win:
The first player to reach a score of 200 points wins.
The game has Wild Dos cards, which are simply Wild cards. You may use them to earn a Double Color Match.
There are also Wild Number cards (aka original hashtag symbol) which can be played as any number 1-10. If you play one in the Center Row, you get to decide what the number will be for play moving forward.
We were pretty excited to get our hands on this game once it entered our office, after all Uno is a timeless game that continues to be a go-to game for family and friends whether at home or on vacation. However, while we like a lot of the game mechanics, such as the opportunity to discard multiple cards in your hand (Double Matches) and how bonus Color Matches have the potential to impact other players, some steps seem a bit unnecessary. For example, ending a turn by discarding all the cards you've played didn't seem to have much of an impact on other players, such as a Skip card would in traditional Uno, and since you've already played your turn it's not impacting you at all. In fact, these kinds of actions, we think, can create new opportunities for an opponent on his/her turn that end up working against you in the long run.
The Verdict: So, how does it compare overall to the Original? Not nearly as fun.
Dos is for ages 7 and up from Mattel. We think Uno fans will enjoy playing this new spin off the original with new gaming elements for maybe a round of play but resort back to the original as their go-to game. The gameplay is different than Uno so don't expect the gaming experience to be an exact replica. We, personally still prefer the original Uno to Dos.
Dos may be better suited for two-player games than Uno, whereas Special Action cards can more quickly destroy an opponent and end a game. That doesn't happen as much with this version, although rounds of play can end just as quickly.
In general, gameplay for Uno is pretty straight-forward and doesn't take a lot of time to run through. Dos is more in-depth, so it will take a bit of time the first time you play to grasp how things play out.
Like the original game of Uno, you can create your own house rules for gameplay to cater to the people playing and make it more or less difficult. For instance often times when we play Uno we don't necessarily try to reach the 500 point mark in order to win but simply go by whichever player won the most rounds.
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