The Go! Go! Smart Animals Zoo Explorers Playset plays sounds, music, and phrases, and interacts with the included SmartPoint Rhino. There are seven SmartPoint locations around the playset, and when the Rhino rides over one, it activates different phrases, music, or fun sound effects. Kids can also press the Rhino's light-up button or push him along to hear more sounds, songs, and phrases. When kids push the Rhino through the zoo entrance, they'll hear different sounds and music. The zoo entrance has two modes of play: explorer mode and music mode. When kids press the three animal buttons in either mode, they'll hear animal names, animal traits, letters, colors, and music. Around the track, there is also a kid-powered elevator to lift the Rhino to the top of the mountain, a gate that will change the direction the Rhino slides down the mountain, and a sliding turtle that activates the spinning water tank. The playset can be connected to other Smart Animals and even Go! Go! Smart Wheels playsets, sold separately. Additional SmartPoint Animals are also sold separately.
We think kids will really like the interactive elements of this playset. It offers lots of imaginative play for kids, from pretending to have a day at the zoo to reconfiguring the track however they want, while also strengthening fine motor skills.
Go! Go! Smart Animals Zoo Explorers Playset is for ages 1-5.
The playset requires two AAA batteries, which are not included. The Rhino includes two AAA batteries for the in-store try-me features, and it's recommended that you replace them before you play for best results.
It took us 30 minutes to assemble this playset, and the instructions were a little confusing. We used the pictures on the box as a reference.
4 AAA batteries required
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