from U.S. Games Systems, Inc.


  • Heart Switch Card Game
  • Sloop
  • Flip Six
  • Mystic Pyramid
  • Tripolo
  • Wizard Card Game
  • FlashWordz


  • Fun

  • Repeat Play

  • Assembly & Instructions

    None or Very Easy


Overall Editor's Rating

What It Is

What It Is

The object of FlashWordz is to create words with four or more letters before time runs out by combining letters from your rack with letters from another player's rack. The player with the most points wins.

Each player is dealt six cards that they place in their card rack. Each card has a different letter on both sides, so you can see one side of your cards while all the other players can see the other side of your cards. After dealing the cards, the dealer flips the timer. The player to the card dealer's left goes first. He must make a word of at least four letters using one or more of his own inward-facing cards with one or more outward-facing cards from a single other player's card rack. As soon as he sees a word, he shouts it out, grabs the letters, and places the word on the table. If the player creates a word before time runs out, he scores points. (Each letter is assigned a value. Add up the value of all cards to determine your points.) Play continues until there are no more cards in the draw pile and no more words can be formed using the remaining cards in the players' racks. The player with the most points wins.

If time runs out before a player makes a word, then it becomes a Flash Round. All other players have a chance to make a word. The first player to make a word, shout it out, and grab the Flash Round Token scores points.

There are also wild cards that can be used as any letter. You score no points for a wild card.

The game includes 100 two-sided cards (including five wild cards), four card racks, a FlashWordz timer, and a Flash Round Token. FlashWordz is for two to four players.

Why It’s Fun

This is a fast-paced game that requires a keen eye and a quick hand. Because you can't see what's on the other side of your cards, you never know who will take cards from you and change your game plan. The Flash Rounds add a level of excitement as players scramble to be the first to make a word, grab the Flash Round Token, and score points.

Who It’s For

FlashWordz is for ages 8 and up.

What to Be Aware of

For younger children, three-letter words may be used. Or for a challenge, you can use a five-letter minimum.

Set up your game table so it's easy to reach the other cards without knocking over the racks.